Title | Date | Views | Brief Description |
Rhetorical memory, synaptic mapping, and ethical grounding |
2014 |
2180 |
This research applies neuroscience to classical accounts of rhetorical memory, and argues that the physical operations of memory via synaptic activity support causal theories of language, and account for individual agency in systematically considerin... |
Organizing rhetoric: situation, ethos, identification, and the institution of social form |
2014 |
1992 |
This project theorizes the relationship between ethos, situation, and identification at the site of organizations. Specifically, it focuses on the rhetoric's constitutive role in organizations. The study of rhetoric in organizations is longstanding, ... |
Writing program administration and institutional narratives |
2011 |
5494 |
Arguing that narrative serves as a powerful tool for university administration, my dissertation provides new rhetoric and composition professionals with an analytical framework for understanding how to navigate university life. Because our current ac... |
The embodied rhetoric of recruit training in the United States Marine Corps |
2015 |
3116 |
In order to win wars, the United States Marine Corps must perform the highly difficult task of training recruits to kill when and whom they should in combat. This training is not primarily a matter of skills, but a matter of promoting an attitude tha... |
Interfaces and interfacings: posthuman ecologies, bodies and identities |
2016 |
3923 |
This dissertation posits a posthuman theory for a technologically-driven ubiquitous computing (ubicomp) world, specifically theorizing cognition, intentionality and interface. The larger aim of this project is to open up discussions about human and t... |
From corporeality to virtual reality: theorizing literacy, bodies, and technology in the emerging media of virtual, augmented, and mixed realities |
2017 |
2497 |
This dissertation explores the relationships between literacy, technology, and bodies in the emerging media of Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR). In response to the recent, rapid emergence of new media forms, questi... |