Virtual reality and augmented reality technologies for art education: The perceptions and responses of undergraduate students

ECU Author/Contributor (non-ECU co-authors, if there are any, appear on document)
Borim Song (Creator)
Institution
East Carolina University (ECU )
Web Site: http://www.ecu.edu/lib/

Abstract: The emergent culture of COVID-19 underscored a gap among generations with regards to their\nresponses to new innovations in the education field. This article explores the educational\npotential of VR/AR for the secondary art curriculum through the perspectives and responses of\nundergraduate art students. The paper examines the writing outcomes of a discussion board\nforum activity that I created to invite the students to share their responses to and reflections on\nthe use of VR/AR technologies in visual art and art education. I share the students’ perspectives\non VR/AR use for studio art making under the following three themes: 1) excitement about the\nnew art medium, 2) strengths and risks, and 3) educational potential for K-12 curriculum\nintegration. In discussing the students’ reflections, contemporary artists’ use of VR/AR is also\nexplored as a resource for art educators. I end the paper by providing suggestions for art\neducators interested in incorporating VA/AR into their art lessons.

Additional Information

Publication
Other
Song, B. (2021). Virtual reality and augmented reality technologies for art education: The perceptions and responses of undergraduate students. Visual Inquiry: Learning and Teaching Art, 10(3), 361-369. https://doi.org/10.1386/vi_00061_1
Language: English
Date: 2023
Subjects
virtual reality;augmented reality;Tilt Brush;higher education;technology;art education;studio art;intergenerational gap

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Virtual reality and augmented reality technologies for art education: The perceptions and responses of undergraduate studentshttp://hdl.handle.net/10342/12421The described resource references, cites, or otherwise points to the related resource.