Janus
- UNCP Author/Contributor (non-UNCP co-authors, if there are any, appear on document)
- Ian Schmude (Creator)
- Institution
- The University of North Carolina at Pembroke (UNCP )
- Web Site: http://www.uncp.edu/academics/library
- Advisor
- Adam Walls
Abstract: This paper describes the process of designing and creating a video game as my honors thesis project. Using tools such as Blender or TrenchBroom, I learned how to create 3D models, animations, textures, and levels. These assets were compiled into a playable demo using the Godot game engine. Ultimately, this project did not reach the levels of polish that I had hoped for, but nevertheless provided an opportunity to gain hands-on experience with game development.
Janus
PDF (Portable Document Format)
153 KB
Created on 5/17/2021
Views: 168
Additional Information
- Publication
- Honors Project
- Esther G. Maynor Honors College
- Language: English
- Date: 2021
- Keywords
- Art, Video Game, Blender, TrenchBroom, 3D Models, Animation, Godot Game Engine,