Contextually –relevant validation of peer play constructs with African American Head Start children: Penn Interactive Peer Play Scale
- UNCG Author/Contributor (non-UNCG co-authors, if there are any, appear on document)
- Julia Mendez, Professor (Creator)
- Institution
- The University of North Carolina at Greensboro (UNCG )
- Web Site: http://library.uncg.edu/
Abstract: The purpose of this investigation was to evaluate the construct and concurrent validity of a modified version of the Penn Interactive Peer Play Scale (PIPPS), a teacher-rating instrument of interactive play behaviors of preschool children. PIPPS were collected on 523 urban African American Head Start children. The PIPPS scales were confirmed, supporting the following constructs of peer play: Play Interaction, Play Disruption, and Play Disconnection. The 32-item PIPPS represented a significant improvement over the 36-item version. Scale validity was established using conceptually related indicators of social competence including teacher report, peer report, and direct play observation data. Children who evidenced high interactive play ratings received high social skill ratings from teachers, and were well liked by peers and engaged during play sessions. Children who were disruptive in play received ratings of low self-control and were more likely to be engaged in solitary play. Disconnection in play was associated with low acceptability by peers and lack of involvement in play sessions. Practical use of the PIPPS and further study of developmentally appropriate social competencies for African American Head Start children are discussed.
Contextually –relevant validation of peer play constructs with African American Head Start children: Penn Interactive Peer Play Scale
PDF (Portable Document Format)
434 KB
Created on 1/1/1998
Views: 3735
Additional Information
- Publication
- Early Childhood Research Quarterly, 13, 411-431
- Language: English
- Date: 1998
- Keywords
- Penn Interactive Peer Play Scale, Head Start, African American children, Play interaction, Play disruption, Play disconnection, Peer play