The Design of a Heuristic and Learning Chess Program

UNCP Author/Contributor (non-UNCP co-authors, if there are any, appear on document)
Jerry Wayne Gilmer (Creator)
Institution
The University of North Carolina at Pembroke (UNCP )
Web Site: http://www.uncp.edu/academics/library

Abstract: A research paper on designing and learning how to play a computer programmed chess game by Jerry Gilman completed for an independent study course.

Additional Information

Publication
Other
Language: English
Date: 1976
Keywords
Chess, Computer Program, Artificial Intelligence, Computer Programming, Chess-playing,

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